News
What's shipping, what's changing, and why.
Real starter options pulled straight from the client, with a live preview rendered by the same compositor that draws every portrait on this site.
2026-08-30·DevlogCharacters get their own pageSigning in now actually shows up in the header — and character creation moved off the homepage into a page of its own.
2026-08-29·DevlogThe entire v83 protocol is now documented — 340 packets, browsableEvery send and recv opcode this client speaks now has a real, structured schema behind it, generated directly from the wire format.
2026-08-24·DevlogHow our status page gets its numbersIt asks the running servers directly, every few seconds, over the same bus they use to talk to each other.
2026-08-21·DevlogThere's a real launcher nowDocks the actual game window inside itself, shares your site sign-in, and updates itself — plus the story of the bug that made the whole game vanish without a crash log.
2026-08-17·DevlogThree services, one message busLogin, channel, and a supervisor watching over both — three real services, each its own process, coordinating over a real message bus instead of a shared database table.
2026-08-15·NewsWelcome to SyrupA classic-era server, rebuilt from scratch — here's what that means, and what's coming next.

